![]() ![]() Worked example from table below for hide shield Hide shield, 100 skill, all perks, normal attack Inferred full Blocked Damage with a shield calculation Blocked Damage % = (fShieldBaseFactor x (1 + ShieldWallPerk) + 0.0075 x BlockSkill x BaseShieldArmorRating) x (1 + Enchantment1 + Enchantment2 + Enchantment3 + Enchantment4) x (1 + Potion) x (fBlockPowerAttackMult if power attack) This means all weapons you can block with block damage equally well, including your fists, but harder hitting weapons base are easier to block (using smithing to set their damage values to the same number, a warhammer and a dagger of the same material will find the warhammer more easily blocked and doing less damage).īlocked Damage with a Weapon Blocked Damage % = (30 + 0.2 x EnemyWeaponBaseDamage x (1 + BlockSkill x 1.5 / 100)) x (1 + Shield Wall perk) x (1 + Enchantment 1 + Enchantment 2 + Enchantment 3) x (1 + Potion)īlocked Damage with a Shield Blocked Damage % = (45 + 0.2 x BaseShieldArmorRating x (1 + BlockSkill x 1.5 / 100)) x (1 + Shield Wall perk) x (1 + Enchantment 1 + Enchantment 2 + Enchantment 3 + Enchantment 4) x (1 + Potion)īlocked Damage with a Weapon with 100 skill and all 5 perks Blocked Damage % = (45 + 0.75 x EnemyWeaponBaseDamage) x (1 + Enchantment 1 + Enchantment 2 + Enchantment 3) x (1 + Potion)īlocked Damage with a Shield with 100 skill and all 5 perks Blocked Damage % = (67.5 + 0.75 x BaseShieldArmorRating) x (1 + Enchantment 1 + Enchantment 2 + Enchantment 3 + Enchantment 4) x (1 + Potion) Note that base weapon damage is 0 for an unarmed attacker, such as any animal, which will negate how much your block skill contributes to blocking. The base damage of weapons can be found on the Weapons page. Only the base weapon damage of an enemy affects blocked damage, and even then, only when blocking with a weapon.The base armor ratings of shields can be found on the Armor page. Only base ( not tempered) armor rating of a shield affects blocked damage, although current armor values for the shield will still contribute to overall damage reduction.magical Fortify Block effects on the blocking actor.shield wall perks the blocking actor has and.whether the block is performed with a weapon or with a shield.Blocking stacks with damage reduction from armor, leading to a possible 97% damage reduction.Įffectiveness of this reduction is determined by several factors: Against normal attacks (not power attacks), most shields will be able to reach the cap with 100 block skill and all Shield Wall perks. The block cap is 85%, which means with a successful block you can negate 85% of the incoming damage. Damage Reduction from Blocking īlocking reduces the damage that an actor (including player character) receives to their health from a physical attack. The perk does not reduce damage to stamina from frost spells or to magicka from lightning spells. Its damage reduction stacks with other spell resistances (e.g., resist fire) but it will reduce only health damage. The Elemental Protection perk blocks damage to your health from spells that hit you from any direction, not just spells that hit your shield. While blocking, your movement speed is reduced unless you have the Block Runner perk. You cannot block if you have a weapon or spell equipped in your left hand. To block with a one-handed weapon, equip it in your right hand, as equipping it in the left hand is considered dual-wielding. To block with a one-handed or two-handed weapon, equip it before using the block control. To block with a shield or torch, equip one to your left hand. You can block with a shield, a torch, a one-handed weapon, or a two-handed weapon. To block, hold the Left Hand (block) control. ‡‡This has a bug which is fixed by the Unofficial Skyrim Patch see the bugs section for details. Time slows down if you are blocking during an enemy's power attack. Sprinting with a shield raised knocks down most targets. ††īlocking with a shield reduces incoming fire, frost, and shock damage by 50%.Īble to move faster with a shield or weapon raised. (Actually 50%) ‡‡Īrrows that hit the shield do no damage. (Actually 40%) ‡‡īlocking is 40% more effective. (Actually 20%) ‡‡īlocking is 35% more effective. (Actually 10%) ‡‡īlocking is 25% more effective. ![]()
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